CHARACTER DESIGN / TASK 1 : PERSONIFICATION
25/04/2024 - 19/05/2024 (Week 1 - Week 4)
Agnes Fadhyllah / 0360503
Character Design / Bachelor of Design (Hons) in Creative Media
CHARACTER DESIGN / TASK 1 : PERSONIFICATION
Instructions
Module Information BookletTask Progression
In this Module we were tasked to create a character for the game
called Genshin Impact. Genshin Impact is a fantasy adventure game where you explore a huge,
colorful world, complete quests, and fight enemies. i've been playing
this game for a long time to say this game is one of my favorite game so
after Ms.Anis giving us this assignment i was overjoyed.
Ms.Anis told us to do a character observation of an existing characters
in genshin impact so i decided to study the childrens sized characters,
my favorite character is klee and she is really adorable so im planning
to create a children sized character like klee and creating cute
characters has always been my passion. after observing the character
designs and their attire i start creating 3 moodboard for my
character.
Fig.1.1 First Moodboard
Fig.1.2 Second Moodboard
Fig.1.3 Third Moodboard
As i was making the moodboard i had a lore in mind to
made sure to connect the characters with the existing
character in the game which is Arlecchino and the House of
Hearth members (Lynette, Lyney, and Freminet) i love these
characters so much so i wanna make sure my characters will
be related with my favorite characters in a way, just like
how she will also befriend Klee in the future.
Fig.1.5 Concept Creation
Afterwards we were immediately asked to create a
silhouette of our characters and here are the
progression of my character sillhouette.
Fig.1.6 Progressive Sillhouette
When i was creating the sillhouette i was stuck in
between making the character into a cute and fluffy
concept so everything has to be fluffy but then i
thought "it doesnt go well with the personality im going
for, i want her to be crazy!" so i decide okay maybe
lets make her wear fluffy baggy clothes but also add
some sharpness into it. so the final design was perfect
enough for me and i decided to pick the last
design.
Fig.1.7 Character Turnaround
Details :
One of the youngest member in the house of
hearth, she was adopted and found by Arlecchino in
an abandoned house eating bugs and random things
to survive, She quickly adept into the household
and has always been a "weird" child for always be
smiling, no one knows what she would do next but
she is for sure very clever at tricking people,
her innocence adds points into making her easily
underestimated which made her one of the smartest
and strongest member in the family. She is very
cheerful and never been seen crying, and always
smiling, she works in the Opera as a Jester
performant alongside her brother and sister Lyney
and Lynette.
Appearance:
Height: 4'5"/135cm
Colour Code: #FFEBA2
Motifs : Diamond ✧ and Star ✰
Pierkie is a Human child, with Strawberry blonde
hair and pinkish accent, with Bright golden eye and
Fuschia eyes. She wore a Jester hat and a Jester
outfit and pointy shoes. She loves tricking and
surprising people and also making people laugh. her
favorite thing to do is having slumber party, she
loves hugs a lot especially from Arlecchino. She's friends with everyone especially the melusines. she also loves the travelers and her siblings (Lyney, Lynette, Freminet)
Weapon : Toy hammer (Claymore).
Fig.1.8 Line Character Turnaround
I start lining the sillhouette to see the overal
design and i feel like omg ok it felt so empty so
i tried maybe refining and coloring the pattern
and that way itll be easier to see the design
Fig.1.9 Line Character Turnaround V.2 (With
Vision)
After refining and adding colors i still feel like
it felt empty but then i should stop thinking too
much about it cause itll be better after coloring
and shading and everything, i fixed the pattern on
the hat on the back view but i get lazy to do the
other hehehe but u get the idea lah teehee
Fig.1.10 Character Sillhouette
But hey at least the sillhouette look unique, i like
how the sillouette look like it kinda remind me of a
star actually its very cute, afterwards i tried to
make it neater, and tweak the design a little more
along the way.
Fig.1.11 Character Design 2.0 (Refined)
Fig.1.12 Character Sillhouette
Fig.1.13 Character Value
Final Presentation
Feedback
- Ms.Anis said that i should start from designing whatever i had in mind, and whichever in my opinion is the best i should go with that and improvise the design more.
- I should make up my mind if i want to make her cute soft or crazy soft because some design does not translate well with the personality
Reflection
- i've always been interested in character design and also genshin impact, so after Ms.Anis told us that we are going to design a character for my favorite game it was thrilling, i've ever drawn a lot of my own oc before but ive never really had an in depth knowledge on what i need to create my own character and how to make them unique, in here i learn that i have to also learn about color, shapes, cause it will also affect the character personality and aura, and also learning on how to make the character believable by relating the characters with the existing characters in game.


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